The effect add_deposit = code adds certain resource deposits or planetary features to a celestial body. The effect add_building = code adds a certain building to the planet, but if gamers add multiple unique buildings, they will be removed after a month. The cash code adds a certain amount of Energy Credits to the gamer's empire, the default amount being 5,000. The communications code allows gamers to set up communication systems between all empires. The colonize code initiates the colonization process of a planet by copying the pop id of a different planet. However, this only works if the empire on the planet is evolved enough to have the technology to build robot pops. The build_pops code allows for players to make a certain amount of robot pops on a planet. However, juggernauts spawned this way sadly are not able to build, upgrade, or make repairs on ships. The add_ship code creates an entire fleet of a ship of choice. The add_opinion code raises a targeted empire's opinion of the player's empire by a pre-determined amount, the base amount being 40. The add_anomaly code allows players to add certain anomalies to different celestial bodies. The activate_ascension_perk code allows gamers to activate a specific ascension perk, and pressing tab reveals the different names. There are certain Species, Leader, Empire, and Pop IDs made when the game is created and can also be found with the "debugtooltip" command. Most of these in-game cheat codes require different information that can be found on the ID page in the game.
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