I hit Create, punch my name in hit "Ok", select my work face and my new part is created. I want to use the bolting face as what would be an xy plane with the origin in the corner. The creation of the origin point seems absolutely random unless I choose an origin plane in the assembly there by defeating the purpose of a top down approach.įor instance, say I have a part in my assembly I'm making a bolting face to. If I want my new part sketches to be constrained to absolute I have to open that part create it and then re-enter my assembly and place it. If I create a new part on a surface of the parent part I have absolutely no control of the origin or UCS, it's simply placed where and how it likes with the (incorrect) Z (should be Y) facing the opposite direction and point in space. Inventor doesn't support this method that I can see. ![]() ![]() When I create the first part in my assembly I ground it at absolute or 0,0,0 and want to create my parts in place off that with their own absolute cooridinate systems but placed in the world of my assembly. I've been taught and use a top down design and modeling approach, it's by far and wide the most effecient creation method for me but Inventor doesn't seem to actually support a true top down method but a bottom up or middle out method that's been given a face lift. ![]() I come from an NX background so you can probably understand some of my frustration when working with Inventor. To start off I'm essentially self taught on Inventor with a few of the tutorials to get me rolling and I figured things out from there.
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